Topher Waltz

Topher Waltz is Variant Human Trickery Domain Cleric. Topher came to Südden, sent by his guild The Garnet Hand.

Appearance
Topher dons light armour to help him stealth and sneak around better. Standing at 5' Tophers' physical attributes lie on the smaller side of the spectrum which he uses to his advantage. Topher has brown hair brown eyes and brown facial hair helping him blend in more with humanoids to make a haste escape from any uncomfortable situation. Topher fashions a mustache stating a kiss without a mustache is like an egg without salt.

Personality
Due to his background, Topher grew up with ideals of freedom, that locks were meant to be picked, chains meant to be broken as are those who would forge them. With the personality traits of his maniacal friends Topher developed a calm demeanour resulting him to be calm no matter the situation,never raising his voice or letting his emotions control him. He is determined to use his skills to be wildly regarded as the G.O.A.T thief. As his idol Micheal of House Jordan once said "You must expect great things of yourself before you can do them!"

Early Life
Topher was born to Antonia and Necuameti Waltz, a poor family living in a rundown shack. His mother dissappeared to an unkown fate and his father abandoned him leaving him to live with his maternal aunt. Without any immediate family Topher ran away from home and found shelter amongst The Garnet Hand a thieves guild in Valentor known for buying gems, then selling fakes and illusions of said gems. Topher was always devout to Besmara but his training wasn't complete until he completed a pilgrimmage that he knew his true calling.

Life in the Thieves Guild
Realizing he was not gifted with physical traits he resorted to other ways to profit over other people, resorting to blackmailing as his main craft. In his time with the guild Topher made friends with a Half-Elf Fighter named Laios and Eldon, a Gnome Rogue building a cromadarie that would shape his views of the world, leading to his calming demeanor. During his journeys learnt ways of the Trickery Domain helping himself and his allies to pass any levels of security without a trace while buffing their abilities. His leadership abilities and witty nature led the Thieves Guild to send him to the new continent of Südden to start a new Thieves' Guild.

Südden
Topher arrived on the continent on the Queen's Storm, the ship that got lost on the way to Südden. Topher and the crew of the ship shipwrecked on an island and taking shelter in an abandoned Tortle Fortress renamed to Queen's Landing. Azgad Korona, Naal Holimion and Nareena Lakshama came to the island Topher and the others landed on a rescue mission finding them at the Temple of Umberlee. Topher went back to the Bulwark with Azgad and Nareena.

Weapon Proficiencies
Topher is proficient in the use of Simple weapons, Heavy Crossbows, Shields, Nets and Rapiers.

Tool Proficiency
Topher is proficient in Thieves' Tools and use of a Dragonchess set.