Noziroh

Description
A rickety village made up of mostly twigs, branches and small huts. It does not have a fixed spot as it lies atop a giant tortoise shell. The tribe consists of an unlikely combination of goblins, orcs, hobgoblins, gnolls & bugbears.

Nearby Locations

 * Greycrag Fort
 * The withered grove
 * The Sunken Boneyard
 * A ruined tower
 * Bullywug caverns
 * Monolith of black rock
 * 2 days travel (with row boat) (around 30 miles) from Queen’s Landing

Strategic Significance
Nozirohs could make for good allies. The Urzain Swamp is located between Queen’s Landing and Koakwood thus serving as a bridge, either for travels or even trades. The only downside is that since Noziroh lies atop a giant tortoise it is constantly on the move, albeit in the same area.

Lore discovered
Buffal the 1st, an Ogre, brought together various tribes that normally don’t stick together. Buffal was slain by a Drow called the Sunbreaker. The tribe's belief is that the strongest should lead so this was not seen as treason. Buffal the 2nd took control of the village with the Drow leaving the tribe on a long mission. Some tribes-folk believe that it should be Sunbreaker who leads Noziroh, thus the village is in somewhat of a turmoil. The advisor of the leader, Bol'Bara, is a goblin-witch (warlock) whom many villagers looked up to and sought council from. She helped maintain order and peace.